@startuml
sprite $json [48x48/16] {
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00000000000019FFFFFFFFFFFFFFF803EF91000000000000
000000000007FFFFFFFFFFFFFFFFFFC12EFF700000000000
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3FFFFFFFF27FFFFFF40000000000004FFFFFFA0FFFFFFFF3
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3FFFFFFFD0CFFFFFF50000000000005FFFFFF36FFFFFFFF2
1FFFFFFFC0DFFFFFF70000000000007FFFFFE0BFFFFFFFF1
0FFFFFFFB0EFFFFFFB000000000000AFFFFF81FFFFFFFFF0
0CFFFFFFB0EFFFFFFF000000000000FFFFFF17FFFFFFFFC0
09FFFFFFC0DFFFFFFF600000000005FFFFF71EFFFFFFFF80
05FFFFFFD0CFFFFFFFE0000000000DFFFFB09FFFFFFFFF40
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000000004EFFF41EFFFFFFFFFFFFFFFFFFFFFFE300000000
0000000002CFFE22EFFFFFFFFFFFFFFFFFFFFB1000000000
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000000000000000000000001320000000000000000000000
}


!define DEV2_JSON(_alias) ENTITY(rectangle,black,json,_alias,DEV2 JSON)
!define DEV2_JSON(_alias, _label) ENTITY(rectangle,black,json,_label, _alias,DEV2 JSON)
!define DEV2_JSON(_alias, _label, _shape) ENTITY(_shape,black,json,_label, _alias,DEV2 JSON)
!define DEV2_JSON(_alias, _label, _shape, _color) ENTITY(_shape,_color,json,_label, _alias,DEV2 JSON)
skinparam folderBackgroundColor<<DEV2 JSON>> White
@enduml